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私はセグメント化されたビデオを記録するiOSアプリケーションに取り組んでいます。私はhttps://developer.apple.com/library/content/documentation/AudioVideo/Conceptual/AVFoundationPG/Articles/00_Introduction.htmlを読んでおり、AVCaptureVideoDataOutputの解決策を持っています。そこでは、フレームをキャプチャし、AVAssetWriterを使ってファイルに書き込みます。私はこのようなAVCaptureSessionAVCaptureVideoDataOutputを追加します。うまく機能SwiftヘッダーのAVCaptureAudioDataOutputにaudioSettingsプロパティがありませんか?

// Setup videoDataOutput in order to capture samplebuffers 
let videoDataOutput = AVCaptureVideoDataOutput() 
videoDataOutput.videoSettings = [kCVPixelBufferPixelFormatTypeKey as AnyHashable : Int(kCVPixelFormatType_32BGRA)] 
videoDataOutput.alwaysDiscardsLateVideoFrames = true 
videoDataOutput.setSampleBufferDelegate(self, queue: CaptureManager.CAPTURE_QUEUE) 

guard captureSession.canAddOutput(videoDataOutput) else { 
    return 
} 

captureSession.addOutput(videoDataOutput) 
self.videoDataOutput = videoDataOutput 

は、私が正常にキャプチャセッションを実行し、再生可能な動画ファイルを取得することができます。

今、私はオーディオでフックしたいです。だから私はこのように同じことをしたい:

// Setup audioDataOutput in order to capture audio 
let audioDataOutput = AVCaptureAudioDataOutput() 
audioDataOutput.audioSettings = ... 
audioDataOutput.setSampleBufferDelegate(self, queue: CaptureManager.CAPTURE_QUEUE) 

guard captureSession.canAddOutput(audioDataOutput) else { 
    return 
} 

captureSession.addOutput(audioDataOutput) 
self.audioDataOutput = audioDataOutput 

狂気の事はAVCaptureAudioDataOutputには何のプロパティaudioSettingsありませんということです!ドキュメントには、https://developer.apple.com/reference/avfoundation/avcaptureaudiodataoutput/1388527-audiosettingsが記載されていますが、Swiftヘッダーにそのようなメンバーはありません(下記)。

何が起こっているのですか?私はXCode 8.1を使用しています。以下のクラスAVCaptureAudioDataOutputための迅速ヘッダ:

import AVFoundation 
import CoreMedia 
import Foundation 


/*! 
@class AVCaptureAudioDataOutput 
@abstract 
AVCaptureAudioDataOutput is a concrete subclass of AVCaptureOutput that can be used to process uncompressed or compressed samples from the audio being captured. 

@discussion 
Instances of AVCaptureAudioDataOutput produce audio sample buffers suitable for processing using other media APIs. Applications can access the sample buffers with the captureOutput:didOutputSampleBuffer:fromConnection: delegate method. 
*/ 
@available(iOS 4.0, *) 
open class AVCaptureAudioDataOutput : AVCaptureOutput { 


    /*! 
    @method setSampleBufferDelegate:queue: 
    @abstract 
    Sets the receiver's delegate that will accept captured buffers and dispatch queue on which the delegate will be called. 

    @param sampleBufferDelegate 
    An object conforming to the AVCaptureAudioDataOutputSampleBufferDelegate protocol that will receive sample buffers after they are captured. 
    @param sampleBufferCallbackQueue 
    A dispatch queue on which all sample buffer delegate methods will be called. 

    @discussion 
    When a new audio sample buffer is captured it will be vended to the sample buffer delegate using the captureOutput:didOutputSampleBuffer:fromConnection: delegate method. All delegate methods will be called on the specified dispatch queue. If the queue is blocked when new samples are captured, those samples will be automatically dropped when they become sufficiently late. This allows clients to process existing samples on the same queue without having to manage the potential memory usage increases that would otherwise occur when that processing is unable to keep up with the rate of incoming samples. 

    Clients that need to minimize the chances of samples being dropped should specify a queue on which a sufficiently small amount of processing is being done outside of receiving sample buffers. However, if such clients migrate extra processing to another queue, they are responsible for ensuring that memory usage does not grow without bound from samples that have not been processed. 

    A serial dispatch queue must be used to guarantee that audio samples will be delivered in order. The sampleBufferCallbackQueue parameter may not be NULL, except when setting sampleBufferDelegate to nil. 
    */ 
    open func setSampleBufferDelegate(_ sampleBufferDelegate: AVCaptureAudioDataOutputSampleBufferDelegate!, queue sampleBufferCallbackQueue: DispatchQueue!) 


    /*! 
    @property sampleBufferDelegate 
    @abstract 
    The receiver's delegate. 

    @discussion 
    The value of this property is an object conforming to the AVCaptureAudioDataOutputSampleBufferDelegate protocol that will receive sample buffers after they are captured. The delegate is set using the setSampleBufferDelegate:queue: method. 
    */ 
    open var sampleBufferDelegate: AVCaptureAudioDataOutputSampleBufferDelegate! { get } 


    /*! 
    @property sampleBufferCallbackQueue 
    @abstract 
    The dispatch queue on which all sample buffer delegate methods will be called. 

    @discussion 
    The value of this property is a dispatch_queue_t. The queue is set using the setSampleBufferDelegate:queue: method. 
    */ 
    open var sampleBufferCallbackQueue: DispatchQueue! { get } 


    /*! 
    @property audioSettings 
    @abstract 
    Specifies the settings used to decode or re-encode audio before it is output by the receiver. 

    @discussion 
    The value of this property is an NSDictionary containing values for audio settings keys defined in AVAudioSettings.h. When audioSettings is set to nil, the AVCaptureAudioDataOutput vends samples in their device native format. 
    */ 

    // (TARGET_OS_MAC && !(TARGET_OS_EMBEDDED || TARGET_OS_IPHONE)) 

    /*! 
    @method recommendedAudioSettingsForAssetWriterWithOutputFileType: 
    @abstract 
    Specifies the recommended settings for use with an AVAssetWriterInput. 

    @param outputFileType 
    Specifies the UTI of the file type to be written (see AVMediaFormat.h for a list of file format UTIs). 

    @return 
    A fully populated dictionary of keys and values that are compatible with AVAssetWriter. 

    @discussion 
    The value of this property is an NSDictionary containing values for compression settings keys defined in AVAudioSettings.h. This dictionary is suitable for use as the "outputSettings" parameter when creating an AVAssetWriterInput, such as, 

    [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio outputSettings:outputSettings sourceFormatHint:hint]; 

    The dictionary returned contains all necessary keys and values needed by AVAssetWriter (see AVAssetWriterInput.h, -initWithMediaType:outputSettings: for a more in depth discussion). For QuickTime movie and ISO files, the recommended audio settings will always produce output comparable to that of AVCaptureMovieFileOutput. 

    Note that the dictionary of settings is dependent on the current configuration of the receiver's AVCaptureSession and its inputs. The settings dictionary may change if the session's configuration changes. As such, you should configure your session first, then query the recommended audio settings. 
    */ 
    @available(iOS 7.0, *) 
    open func recommendedAudioSettingsForAssetWriter(withOutputFileType outputFileType: String!) -> [AnyHashable : Any]! 
} 


/*! 
@protocol AVCaptureAudioDataOutputSampleBufferDelegate 
@abstract 
Defines an interface for delegates of AVCaptureAudioDataOutput to receive captured audio sample buffers. 
*/ 
public protocol AVCaptureAudioDataOutputSampleBufferDelegate : NSObjectProtocol { 


    /*! 
    @method captureOutput:didOutputSampleBuffer:fromConnection: 
    @abstract 
    Called whenever an AVCaptureAudioDataOutput instance outputs a new audio sample buffer. 

    @param captureOutput 
    The AVCaptureAudioDataOutput instance that output the samples. 
    @param sampleBuffer 
    A CMSampleBuffer object containing the audio samples and additional information about them, such as their format and presentation time. 
    @param connection 
    The AVCaptureConnection from which the audio was received. 

    @discussion 
    Delegates receive this message whenever the output captures and outputs new audio samples, decoding or re-encoding as specified by the audioSettings property. Delegates can use the provided sample buffer in conjunction with other APIs for further processing. This method will be called on the dispatch queue specified by the output's sampleBufferCallbackQueue property. This method is called periodically, so it must be efficient to prevent capture performance problems, including dropped audio samples. 

    Clients that need to reference the CMSampleBuffer object outside of the scope of this method must CFRetain it and then CFRelease it when they are finished with it. 
    */ 
    @available(iOS 4.0, *) 
    optional public func captureOutput(_ captureOutput: AVCaptureOutput!, didOutputSampleBuffer sampleBuffer: CMSampleBuffer!, from connection: AVCaptureConnection!) 
} 
+0

私は同じことをやろうとしています。私はsampleBufferからビデオを取得することができましたが、オーディオを追加するともう動作しません。これに対する解決策はありますか? –

答えて

1

AVCaptureAudioDataOutput.audioSettingsはOSX上でのみ利用可能です。 AVAudioSessionを使用してサンプルレートを変更できるかもしれませんが、そうでない場合は、実行したいコンバージョンを手配しなければなりません。

これを行うにはさまざまな方法がありますが、outputSettingsAVAssetWriterInput.init(mediaType:, outputSettings:)は開始するのに適しているようです。

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