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私はthree.jsを学ぶためにtriyngですが、私のコードは機能しません。Three.jsで基本的な三角形を描く
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(70, window.innerWidth/window.innerHeight, 0.1, 1000);
camera.position.z = 10;
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.Geometry();
geometry.vertices= [new THREE.Vector3(2,1,0), new THREE.Vector3(1,3,0), new THREE.Vector3(3,4,0)];
geometry.faces = [new THREE.Face3(0,1,2)];
var mesh= new THREE.Mesh(geometry, new THREE.MeshBasicMaterial({ color: 0xffff00 }));
scene.add(mesh);
renderer.render(scene, camera);
どこが間違っていますか?
ありがとう、それは働いた。 –