私はJavaでサーバ/クライアントアプリケーションを作っていますが、実際にはそれが望むように動作しません。サーバが応答しない
私は接続してすべてうまくいくが、それでも何もしない。私はそれがクライアントを受け入れるために私のスレッドに来ていないと思っています。
ここに私のコードです。
スレッドネットワーキング:
package libgdx.server;
import java.io.IOException;
import java.io.PrintWriter;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.*;
public class NetworkingThread extends Thread {
private Socket sock= null;
private int ID;
public NetworkingThread(Socket sock){
super("Multiple connection thread!");
this.sock = sock;
}
@Override
public void run() {
try{
System.out.println("In the Method run() in the thread!");
PrintWriter out = new PrintWriter(sock.getOutputStream(),true);
BufferedReader in = new BufferedReader(new InputStreamReader(sock.getInputStream()));
String inputLine,outputLine;
AlphaProtocol alpha = new AlphaProtocol();
outputLine = alpha.ProcessInput(null);
out.println(outputLine);
out.println("Welcome to the Server! Hope you enjoy your stay.");
while ((inputLine = in.readLine()) != null){
outputLine = alpha.ProcessInput(inputLine);
out.println(outputLine);
if (outputLine.equals("Bye!")){
break;
}
}
out.close();
in.close();
sock.close();
}catch(IOException ioe){
ioe.printStackTrace();
System.err.println("Error in the Tread of Connecting and Method Run()");
}
}
}
これは、クライアントを受け入れ、それらを処理するためのサーバー上のトレッドです:)サーバー上の
メインクラス:
package libgdx.server;
import java.io.IOException;
import java.net.ServerSocket;
/**
*
* @author Saturn
*/
public class MainServer {
private static ServerSocket Server = null;
private static boolean networking = true;
public static void main(String[] args) throws IOException{
try{
System.out.println("Server listening!");
Server = new ServerSocket(4444);
}catch (IOException io){
System.err.println("Error while making ServerSocket!");
System.exit(-1);
}
while (networking)
System.out.println("Networking!");
new NetworkingThread(Server.accept()).start();
}
}
サーバーのプロトコル:
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package libgdx.server;
import java.util.Calendar;
import java.util.Date;
/**
*
* @author Saturn
*/
public class AlphaProtocol {
private static final int CONNECTING = -1;
private static final int MOVE = 0;
private static final int NEW_PLAYER = 1;
private int state = CONNECTING;
private Calendar Date;
private Date Time = Date.getTime();
public String ProcessInput(String input){
String output = null;
String name = null;
String X= null,Y = null;
if (input.equals("connect")){
System.out.println("Connection granted!");
output = Time + ":" + "Got a Connection over here!";
}
if (input.equals("Bye!")){
System.err.println("Client said Bye!");
}
return output;
}
}
さて、これらはクライアントのファイルです:
デスクトップ:
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package libgdx.test;
import com.badlogic.gdx.backends.jogl.JoglApplication;
/**
*
* @author Saturn
*/
public class Desktop {
public static void main(String[] args) {
// TODO code application logic here
new JoglApplication(new LibGDXTest(),"Test #1",640,480,false);
}
}
LibGDXTest:
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package libgdx.test;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.backends.jogl.JoglApplication;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import java.util.Scanner;
/**
*
* @author Saturn
*/
public class LibGDXTest implements ApplicationListener {
SpriteBatch spriteBatch;
Texture texture;
BitmapFont font;
Vector2 textPosition = new Vector2(100, 100);
Vector2 textDirection = new Vector2(1, 1);
String ip;
int port;
Networking net = new Networking();
/**
* @param args the command line arguments
*/
@Override
public void create() {
Scanner in = new Scanner(System.in);
System.out.println("Hello, welcome to LibGDX Network test: #1 ");
System.out.println("Type the server ip in:");
ip = in.next();
System.out.println("Type the server port in:");
port = in.nextInt();
System.out.println("IP:" + ip + "Port:" + port);
net.Connect(ip,port);
}
@Override
public void resize(int i, int i1) {
}
@Override
public void render() {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
}
}
ネットワーキング:
Client: Hello, welcome to LibGDX Network test: #1
Type the server ip in:
127.0.0.1 // My INPUT!
Type the server port in:
4444 // My INPUT!
IP:127.0.0.1Port:4444
そして:私はアプリケーションを実行すると、クライアント側ですべてのネットワーキングをhandelesクラスは、
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package libgdx.test;
/**
*
* @author Saturn
*/
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.*;
import java.util.logging.Level;
import java.util.logging.Logger;
public class Networking {
private Socket Client;
private PrintWriter out;
private BufferedReader in;
public void Connect(String arg1, int arg2){
try{
Client = new Socket(arg1,arg2);
out = new PrintWriter(Client.getOutputStream(),true);
in = new BufferedReader(new InputStreamReader(Client.getInputStream()));
}catch(UnknownHostException uhk) {
System.err.println("Cannot find host:" + arg1);
System.exit(-1);
}catch (IOException ioe) {
System.err.println("Cannot get I/O for the connection:" + arg1);
System.exit(-1);
}
BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));
String fromUser;
String fromServer;
try {
while ((fromServer = in.readLine()) != null) {
System.out.println("Server: " + fromServer);
if (fromServer.equals("Bye!"))
break;
fromUser = stdIn.readLine();
if (fromUser != null) {
System.out.println("Client: " + fromUser);
out.println(fromUser);
}
}
} catch (IOException ex) {
Logger.getLogger(Networking.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
:)です
私はこれを取得サーバ:
Server listening!
Networking!
Networking!
Networking!
Networking!
Networking!
Networking!
Networking!
"Networking!"と表示されます。
助けていただけたら幸いです!
ありがとうございます!もしあなたが私の場合はあなたを投稿するだろう:) –
申し訳ありませんがタイプミス。その場合私はあなたに+ repを与えることができるでしょう:) –