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私はIPカメラを見るためのアプリをやっていますし、カメラを地図に追加して、目的のマーカーをクリックして目的のカメラを見ることができます。私はWebcamを再現するマップとPlayerViewControllerを持っています。マーカーからのURLをコントローラに渡します
各マーカーはウェブカメラの最初のストリームのみを送信します。助けて。別のWebカメラを動作させるにはどうすればいいですか?あなたのモデルクラスで、このプロトコルを実装することができるように
のViewController
import UIKit
import MapKit
class ViewController: UIViewController, MKMapViewDelegate {
@IBOutlet weak var mapView: MKMapView!
var moscow: [(name: String, URLs:String, img:String, latitude: Double, longitude: Double)] =
[("cam1", "http://example/1.m3u8", "1.jpg", 55.753989, 37.620235),
("cam2", "http://example/2.m3u8", "2.jpg", 55.741308, 37.653914),
("cam3","http://example/3.m3u8","3.jpg", 55.742468, 37.629292)]
override func viewDidLoad() {
super.viewDidLoad()
var latitudes = moscow.map({ $0.latitude })
var longitudes = moscow.map({ $0.longitude })
var annotations = moscow.map({ $0.name })
for i in 0...2 {
let coordinate = CLLocationCoordinate2DMake(latitudes[i], longitudes[i])
let span = MKCoordinateSpanMake(0.003, 0.003)
let region = MKCoordinateRegionMake(coordinate, span)
mapView.setRegion(region, animated:true)
let annotation = MKPointAnnotation()
annotation.coordinate = coordinate
annotation.title = annotations[i]
self.mapView.addAnnotation(annotation)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func mapView(_ mapView: MKMapView, regionWillChangeAnimated animated: Bool) {
print(#function)
}
// Called when the annotation was added
func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? {
if annotation is MKUserLocation {
return nil
}
let reuseId = "pin"
var pinView = mapView.dequeueReusableAnnotationView(withIdentifier: reuseId) as? MKPinAnnotationView
if pinView == nil {
pinView = MKPinAnnotationView(annotation: annotation, reuseIdentifier: reuseId)
pinView?.animatesDrop = true
pinView?.canShowCallout = true
pinView?.isDraggable = true
pinView?.pinColor = .purple
let rightButton: AnyObject! = UIButton(type: UIButtonType.detailDisclosure)
pinView?.rightCalloutAccessoryView = rightButton as? UIView
} else {
pinView?.annotation = annotation
}
return pinView
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, calloutAccessoryControlTapped control: UIControl) {
print(#function)
if control == view.rightCalloutAccessoryView {
performSegue(withIdentifier: "toTheMoon", sender: self)
}
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "toTheMoon" {
let controller = segue.destination as! PlayerViewController
var urlll = moscow.map({ $0.URLs })
for i in 0...2 {
controller.webcamURL = urlll[i] // only first cam play
}
}
}
func mapView(_ mapView: MKMapView, annotationView view: MKAnnotationView, didChange newState: MKAnnotationViewDragState, fromOldState oldState: MKAnnotationViewDragState) {
if newState == MKAnnotationViewDragState.ending {
let droppedAt = view.annotation?.coordinate
print(droppedAt)
}
}
}
PlayerViewController
import UIKit
import AVFoundation
import AVKit
class PlayerViewController: AVPlayerViewController {
var webcamURL: String!
var webcamTitle: String!
override func viewDidLoad() {
super.viewDidLoad()
self.title = webcamTitle
let url = URL(string: webcamURL)
player = AVPlayer(url: url!)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
player!.play()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.player!.pause()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
player = nil
}
}
を助け、私の答えはあなたを助けるならば、あなたは私に言うことはできますか?私の答えを受け入れるかどうか私にフィードバックを与えてください –