// function scoreHandArray scores your hand
function scoreHandArray(hand) {
var score = 0;
for (i=0,i<hand.length,i++) {
score = score + hand[i].value;
};
return score;
};
console.log("You have the " + player[0].face + " of " + player[0].suit " and the " + player[1].face " of " + player[1].suit " for a score of " scoreHandArray(player));
こんにちは、もう一度私です!この関数はここに私が見つけることができないエラーがあり、返すSyntaxError: Expected ';'
。 (私はそれが関数だと知っています、console.logのコメントアウトは何も変わらないからです)。関数scoreHandArray
はオブジェクトの配列をとり、オブジェクトのスコアを返します。ここでは完全なソースコード:カードオブジェクトの得点ハンド
// This code defines the Object constructor Card, used to make the card objects
var Card = function(card) {
this.face = theFace(card);
this.suit = theSuit(card);
this.value = theValue(card);
};
// This code creates the Deck to be used.
var deck = [];
for (i=0 ; i<52 ; i++) {
deck.push(i);
};
for (i=51 ; i>0 ; i--) {
var random = Math.floor(Math.random()*i);
var temp = deck[random];
deck[random] = deck[i];
deck[i] = temp;
};
// 0-12 is Spades.
// 13-25 is Hearts.
// 26-38 is Clubs.
// 39-51 is Diamonds.
// Now we create the hand of the player and dealer
var player = [];
var dealer = [];
// Now to deal a card to player
player.push(deck.pop());
dealer.push(deck.pop());
// and another
player.push(deck.pop());
dealer.push(deck.pop());
// function theFace gives the face of a card
function theFace(card) {
var faces = ["King","Ace","2","3","4","5","6","7","8","9","10","Queen","Jack"];
return(faces[card%13]);
};
// function theValue uses 'switch' to determine points from a card
function theValue(card) {
var value = card % 13;
switch(value) {
case(0):
case(11):
case(12):
value = 10;
break;
case(1):
value = 11;
break;
default:
value = value;
break;
};
return value;
};
// function theSuit returns the suit of a card
function theSuit(card) {
var suit;
if(card>38) {
suit = "Diamonds";
}else if(card>25) {
suit = "Clubs";
}else if(card>12) {
suit = "Hearts";
}else {
suit = "Spades";
};
return suit;
};
// function toObject the first (numbered) card of of a hand
// and turns it into an Object with the desired properties
function toObject(hand) {
var card = hand.pop();
if (typeof(card) !== "number") {
hand.push(card);
} else {
var card = new Card (card);
hand.unshift(card);
};
return hand;
};
toObject(player);
toObject(player);
toObject(dealer);
toObject(dealer);
// function scoreHandArray scores your hand
function scoreHandArray(hand) {
var score = 0;
for (i=0,i<hand.length,i++) {
score = score + hand[i].value;
};
return score;
};
console.log("You have the " + player[0].face + " of " + player[0].suit " and the " + player[1].face " of " + player[1].suit " for a score of " scoreHandArray(player));
ストレンジは、今;
sのfor
ループで,
Sを交換した後、それは今ReferenceError: expected ')'
を応答します。何が)
できますか? (エラーは最後のconsole.log
行にあるように見えますが、コメントアウトするとエラーが消えてしまいます)。私はこの行に2を返します。(
と2 )
!
aww、よろしく!私はそれをチェックしたと思った!ありがとう! – CAD97
ようこそ。 JSLint(Mike_Kによって投稿された)もチェックしてください。かなり役に立ちます。 – davethegr8