2017-12-11 12 views
0

私はコアデータに関するこのチュートリアルに従いました。私はそれを自分のプロジェクトに適用しようとしています。私は経由で自分の管理対象オブジェクトコンテキストにアクセスしようとすると、https://www.appcoda.com/introduction-to-core-data/管理されたオブジェクトコンテキストは、アプリケーションデリゲートからはゼロです

だから:

NSManagedObjectContext *context = [self context]; 

これがnilであると、私は、ヌル例外エラーが発生します。 私は以前ここにビューコントローラのコンテキストを定義します。私はAppDelegateで自動作成されManagedObjectContextのインスタンスを取得する必要があります信じて

@interface UpdateCardsViewController() 

@property NSArray* fullCardList; 
@property NSManagedObjectContext* context; 

@end 

@implementation UpdateCardsViewController 

- (NSManagedObjectContext *) setManagedObjectContext { 
    NSManagedObjectContext *context = nil; 
    id delegate = [[UIApplication sharedApplication] delegate]; 
    if ([delegate respondsToSelector:@selector(managedObjectContext)]) { 
     context = [delegate managedObjectContext]; 
    } 
    return context; 
} 

。ここで

は問題包みも私AppDelegateであり:私はこれは完全に間違って近づいても

#import "AppDelegate.h" 

@interface AppDelegate() 

@end 

@implementation AppDelegate 


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { 
    // Override point for customization after application launch. 
    UITabBarController *tabBar = (UITabBarController *)self.window.rootViewController; 
    tabBar.selectedIndex = 2; 
    return YES; 
} 


- (void)applicationWillResignActive:(UIApplication *)application { 
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. 
} 


- (void)applicationDidEnterBackground:(UIApplication *)application { 
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 
} 


- (void)applicationWillEnterForeground:(UIApplication *)application { 
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. 
} 


- (void)applicationDidBecomeActive:(UIApplication *)application { 
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 
} 


- (void)applicationWillTerminate:(UIApplication *)application { 
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 
    // Saves changes in the application's managed object context before the application terminates. 
    [self saveContext]; 
} 

#pragma mark - Core Data stack 

@synthesize persistentContainer = _persistentContainer; 

- (NSPersistentContainer *)persistentContainer { 
    // The persistent container for the application. This implementation creates and returns a container, having loaded the store for the application to it. 
    @synchronized (self) { 
     if (_persistentContainer == nil) { 
      _persistentContainer = [[NSPersistentContainer alloc] initWithName:@"Lifepoints"]; 
      [_persistentContainer loadPersistentStoresWithCompletionHandler:^(NSPersistentStoreDescription *storeDescription, NSError *error) { 
       if (error != nil) { 
        // Replace this implementation with code to handle the error appropriately. 
        // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. 

        /* 
        Typical reasons for an error here include: 
        * The parent directory does not exist, cannot be created, or disallows writing. 
        * The persistent store is not accessible, due to permissions or data protection when the device is locked. 
        * The device is out of space. 
        * The store could not be migrated to the current model version. 
        Check the error message to determine what the actual problem was. 
        */ 
        NSLog(@"Unresolved error %@, %@", error, error.userInfo); 
        abort(); 
       } 
      }]; 
     } 
    } 

    return _persistentContainer; 
} 

#pragma mark - Core Data Saving support 

- (void)saveContext { 
    NSManagedObjectContext *context = self.persistentContainer.viewContext; 
    NSError *error = nil; 
    if ([context hasChanges] && ![context save:&error]) { 
     // Replace this implementation with code to handle the error appropriately. 
     // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. 
     NSLog(@"Unresolved error %@, %@", error, error.userInfo); 
     abort(); 
    } 
} 


@end 

が、私はこの時点まで、チュートリアルのアップを持っていたと思いました。

ありがとうございました。

答えて

1

リンクされたチュートリアルは旧式です(iOS10より前)が、iOS10 +コアデータスタックを使用しています。

あなたがはっきりコアデータスタックが AppDelegateに存在することを知っているので、 respondsSelectorチェックは必要ありません

- (NSManagedObjectContext *) managedObjectContext { 
    AppDelegate *delegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; 
    return [delegate persistentContainer.viewContext]; 
} 

にあなたの方法を変更し

。そして、あなたはgetであり、文脈ではなく、setです。

contextはどちらか必要とされていないプロパティ、ちょうど書き

NSManagedObjectContext *context = [self managedObjectContext]; 
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