2017-07-19 5 views
3

私はあなたの助けが必要です。前もって感謝します。Buildozer(kivy app):要件(SSL、暗号化):不明なURLタイプ

私は自分のPCで動作するkivyアプリを作りました。以前は私のアンドロイドデバイスでも働いていました。

私のpythonアプリは、SSL接続とlibの要求」を必要とするので、私は.specファイルに(私は他のフォーラムのエントリで読むようpython2のために必要とされる)、いくつかの要件を追加しました。

私の問題の原因は、私のエラーログは、モジュールが利用できなかったので、AndroidのアプリケーションはSSLを介した接続を確立できなかったと述べたということです。ここで推奨されているようにだから私は要件を追加しました:私は(...、暗号化、pyopenssl)いくつかの要件を追加する前にhttps://github.com/kivy/python-for-android/issues/868

は、これは私のAndroidベースのスマートフォン上でエラーログました **

[INFO ] Logger: Record log in /data/data/org.wsdt.instabot/files/app/.kivy/logs/kivy_17-07-19_0.txt 
[WARNING] [Config  ] Upgrading configuration in progress. 
[WARNING] [Config  ] Older configuration version detected (0 instead of 19) 
[INFO ] Kivy: v1.10.1.dev0, git-Unknown, 20170717 
[INFO ] Python: v2.7.2 (default, Jul 17 2017, 16:51:13) 
[GCC 4.8] 
[INFO ] Image: Providers: img_tex, img_dds, img_sdl2, img_gif (img_pil, img_ffpyplayer ignored) 
[INFO ] Text: Provider: sdl2 
[INFO ] Factory: 194 symbols loaded 
[INFO ] OSC: using <thread> for socket 
[INFO ] Window: Provider: sdl2 
[INFO ] GL: Using the "OpenGL ES 2" graphics system 
[INFO ] GL: Backend used <gl> 
[INFO ] GL: OpenGL version <OpenGL ES 3.0 [email protected] [email protected] ([email protected])> 
[INFO ] GL: OpenGL vendor <Qualcomm> 
[INFO ] GL: OpenGL renderer <Adreno (TM) 320> 
[INFO ] GL: OpenGL parsed version: 3, 0 
[INFO ] GL: Texture max size <4096> 
[INFO ] GL: Texture max units <16> 
[INFO ] Shader: program: <--From Vertex Shader: 
--From Fragment Shader: 
Link was successful.> 
[INFO ] Window: auto add sdl2 input provider 
[INFO ] Window: virtual keyboard not allowed, single mode, not docked 
[WARNING] Base: Unknown <android> provider 
[INFO ] Base: Start application main loop 
[INFO ] GL: NPOT texture support is available 
[ERROR ] Base: Failed to import "android" module. Could not remove android presplash. 
[INFO ] Base: Leaving application in progress... 
[WARNING] stderr: Traceback (most recent call last): 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 184, in <module> 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/app.py", line 826, in run 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 502, in runTouchApp 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/window_sdl2.py", line 660, in mainloop 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/window_sdl2.py", line 405, in _mainloop 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 340, in idle 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 325, in dispatch_input 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 231, in post_dispatch_input 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/__init__.py", line 1189, in on_motion 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/__init__.py", line 1205, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/uix/widget.py", line 457, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/uix/behaviors/button.py", line 151, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 703, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7122) 
[WARNING] stderr: File "_event.pyx", line 1214, in kivy._event.EventObservers.dispatch (kivy/_event.c:12353) 
[WARNING] stderr: File "_event.pyx", line 1138, in kivy._event.EventObservers._dispatch (kivy/_event.c:11951) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 158, in auth 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 71, in start_bot 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/src/instabot.py", line 203, in __init__ 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/src/instabot.py", line 258, in login 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 480, in get 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 468, in request 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 576, in send 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/adapters.py", line 447, in send 
[WARNING] stderr: requests.exceptions.SSLError: Can't connect to HTTPS URL because the SSL module is not available. 

ここで**

buildozerのための私の.spec-ファイル:

[app] 

# (str) Title of your application 
title = Instabot 

# (str) Package name 
package.name = instabot 

# (str) Package domain (needed for android/ios packaging) 
package.domain = org.wsdt 

# (str) Source code where the main.py live 
source.dir = . 

# (list) Source files to include (let empty to include all the files) 
source.include_exts = py,png,jpg,kv,atlas 

# (list) List of inclusions using pattern matching 
#source.include_patterns = assets/*,images/*.png 

# (list) Source files to exclude (let empty to not exclude anything) 
#source.exclude_exts = spec 

# (list) List of directory to exclude (let empty to not exclude anything) 
#source.exclude_dirs = tests, bin 

# (list) List of exclusions using pattern matching 
#source.exclude_patterns = license,images/*/*.jpg 

# (str) Application versioning (method 1) 
version = 0.23 

# (str) Application versioning (method 2) 
# version.regex = __version__ = ['"](.*)['"] 
# version.filename = %(source.dir)s/main.py 

# (list) Application requirements 
# comma seperated e.g. requirements = sqlite3,kivy 
requirements = kivy,python2,hostpython2,kivy==master,requests,pyopenssl,cryptography,pyasn1,ndg_httpsclient 
# right (but requests lib is pulling the version 2): hostpython3,python3crystax 

# (str) Custom source folders for requirements 
# Sets custom source for any requirements with recipes 
# requirements.source.kivy = ../../kivy 

# (list) Garden requirements 
#garden_requirements = 

# (str) Presplash of the application 
#presplash.filename = %(source.dir)s/data/presplash.png 

# (str) Icon of the application 
#icon.filename = %(source.dir)s/data/icon.png 

# (str) Supported orientation (one of landscape, portrait or all) 
orientation = portrait 

# (list) List of service to declare 
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY 

# 
# OSX Specific 
# 

# 
# author = © Copyright Info 

# change the major version of python used by the app 
osx.python_version = 3 

# Kivy version to use 
osx.kivy_version = 1.9.1 

# 
# Android specific 
# 

# (bool) Indicate if the application should be fullscreen or not 
fullscreen = 0 

# (string) Presplash background color (for new android toolchain) 
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names: 
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray, 
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy, 
# olive, purple, silver, teal. 
#android.presplash_color = #FFFFFF 

# (list) Permissions 
android.permissions = INTERNET 

# (int) Android API to use 
#android.api = 19 

# (int) Minimum API required 
#android.minapi = 9 

# (int) Android SDK version to use 
#android.sdk = 20 

# (str) Android NDK version to use 
#android.ndk = 9c 

# (bool) Use --private data storage (True) or --dir public storage (False) 
#android.private_storage = True 

# (str) Android NDK directory (if empty, it will be automatically downloaded.) 
#android.ndk_path = 

# (str) Android SDK directory (if empty, it will be automatically downloaded.) 
#android.sdk_path = 

# (str) ANT directory (if empty, it will be automatically downloaded.) 
#android.ant_path = 

# (bool) If True, then skip trying to update the Android sdk 
# This can be useful to avoid excess Internet downloads or save time 
# when an update is due and you just want to test/build your package 
# android.skip_update = False 

# (str) Android entry point, default is ok for Kivy-based app 
#android.entrypoint = org.renpy.android.PythonActivity 

# (list) Pattern to whitelist for the whole project 
#android.whitelist = 

# (str) Path to a custom whitelist file 
#android.whitelist_src = 

# (str) Path to a custom blacklist file 
#android.blacklist_src = 

# (list) List of Java .jar files to add to the libs so that pyjnius can access 
# their classes. Don't add jars that you do not need, since extra jars can slow 
# down the build process. Allows wildcards matching, for example: 
# OUYA-ODK/libs/*.jar 
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar 

# (list) List of Java files to add to the android project (can be java or a 
# directory containing the files) 
#android.add_src = 

# (list) Android AAR archives to add (currently works only with sdl2_gradle 
# bootstrap) 
#android.add_aars = 

# (list) Gradle dependencies to add (currently works only with sdl2_gradle 
# bootstrap) 
#android.gradle_dependencies = 

# (str) python-for-android branch to use, defaults to master 
#p4a.branch = stable 

# (str) OUYA Console category. Should be one of GAME or APP 
# If you leave this blank, OUYA support will not be enabled 
#android.ouya.category = GAME 

# (str) Filename of OUYA Console icon. It must be a 732x412 png image. 
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png 

# (str) XML file to include as an intent filters in <activity> tag 
#android.manifest.intent_filters = 

# (list) Android additionnal libraries to copy into libs/armeabi 
#android.add_libs_armeabi = libs/android/*.so 
#android.add_libs_armeabi_v7a = libs/android-v7/*.so 
#android.add_libs_x86 = libs/android-x86/*.so 
#android.add_libs_mips = libs/android-mips/*.so 

# (bool) Indicate whether the screen should stay on 
# Don't forget to add the WAKE_LOCK permission if you set this to True 
#android.wakelock = False 

# (list) Android application meta-data to set (key=value format) 
#android.meta_data = 

# (list) Android library project to add (will be added in the 
# project.properties automatically.) 
#android.library_references = 

# (str) Android logcat filters to use 
#android.logcat_filters = *:S python:D 

# (bool) Copy library instead of making a libpymodules.so 
#android.copy_libs = 1 

# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86 
android.arch = armeabi-v7a 

# 
# Python for android (p4a) specific 
# 

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github) 
#p4a.source_dir = 

# (str) The directory in which python-for-android should look for your own build recipes (if any) 
#p4a.local_recipes = 

# (str) Filename to the hook for p4a 
#p4a.hook = 

# (str) Bootstrap to use for android builds 
# p4a.bootstrap = sdl2 


# 
# iOS specific 
# 

# (str) Path to a custom kivy-ios folder 
#ios.kivy_ios_dir = ../kivy-ios 

# (str) Name of the certificate to use for signing the debug version 
# Get a list of available identities: buildozer ios list_identities 
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" 

# (str) Name of the certificate to use for signing the release version 
#ios.codesign.release = %(ios.codesign.debug)s 


[buildozer] 

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) 
log_level = 2 

# (int) Display warning if buildozer is run as root (0 = False, 1 = True) 
warn_on_root = 1 

# (str) Path to build artifact storage, absolute or relative to spec file 
# build_dir = ./.buildozer 

# (str) Path to build output (i.e. .apk, .ipa) storage 
# bin_dir = ./bin 

# ----------------------------------------------------------------------------- 
# List as sections 
# 
# You can define all the "list" as [section:key]. 
# Each line will be considered as a option to the list. 
# Let's take [app]/source.exclude_patterns. 
# Instead of doing: 
# 
#[app] 
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/* 
# 
# This can be translated into: 
# 
#[app:source.exclude_patterns] 
#license 
#data/audio/*.wav 
#data/images/original/* 
# 


# ----------------------------------------------------------------------------- 
# Profiles 
# 
# You can extend section/key with a profile 
# For example, you want to deploy a demo version of your application without 
# HD content. You could first change the title to add "(demo)" in the name 
# and extend the excluded directories to remove the HD content. 
# 
#[[email protected]] 
#title = My Application (demo) 
# 
#[app:[email protected]] 
#images/hd/* 
# 
# Then, invoke the command line with the "demo" profile: 
# 
#buildozer --profile demo android debug 

上記のエラーログの場合とする私の方法それを解決する(要件を追加する)ことは正しいです、あなたが次のログ(buildozerから)を通過することができれば非常に感謝します。

ここにエラーログがあります。私は今5日間連続して座っており、この時点で私はこれをどのように解決するのか分かりません。私はたくさんのことを試してみましたが、非常に多くのエラーを解決しますが、この1 ...

ログインリンク: https://pastebin.com/9Fx4Tuyi

答えて

0

は、私は同じ問題がありました。私は、specsファイルの要件にopensslを追加し、クリーンで再構築して修正しました。その後、

buildozer android clean 

buildozer android debug deploy run