私のubuntu 16.04マシンのSDL2ソース(2.0.5)でサンプルをビルドするためにテストしました。SDL2サンプルビルドエラーがandroid ndk r14
https://wiki.libsdl.org/Androidによれば、私はアンドロイドのsdkとndk r14をインストールし、自分の環境変数を設定しました。
しかし、「シンプルビルド」の章で次のコマンドを使用してビルドできませんでした。
cd /usr/src/SDL2/build-scripts/
./androidbuild.sh org.libsdl.testgles ../test/testgles.c
以下のエラーが発生します。
Error: The project either has no target set or the target is invalid.
Please provide a --target to the 'android update' command.
[armeabi] Compile thumb : SDL2 <= SDL.c
[armeabi] Compile thumb : SDL2 <= SDL_assert.c
[armeabi] Compile thumb : SDL2 <= SDL_error.c
[armeabi] Compile thumb : SDL2 <= SDL_hints.c
[armeabi] Compile thumb : SDL2 <= SDL_log.c
[armeabi] Compile thumb : SDL2 <= SDL_audio.c
[armeabi] Compile thumb : SDL2 <= SDL_audiocvt.c
[armeabi] Compile thumb : SDL2 <= SDL_audiodev.c
[armeabi] Compile thumb : SDL2 <= SDL_audiotypecvt.c
[armeabi] Compile thumb : SDL2 <= SDL_mixer.c
[armeabi] Compile thumb : SDL2 <= SDL_wave.c
fatal error: error in backend: Cannot select: 0x43bd850: i32 = ARMISD::SSAT 0x43acfc0, Constant:i32<15>
0x43acfc0: i32 = add 0x43ac770, 0x43bd690
0x43ac770: i32 = sra 0x43bda80, Constant:i32<8>
0x43bda80: i32 = add 0x43ac460, 0x43ad2d0
0x43ac460: i32 = add 0x4399d70, 0x43bdf50
0x4399d70: i32 = mul 0x43ad180, 0x439a160
0x43ad180: i32,ch = load<LD2[%15](tbaa=<0x4229ab8>), sext from i16> 0x42e7b60, 0x43acaf0, undef:i32
0x43acaf0: i32 = add 0x4399bb0, Constant:i32<2>
0x4399bb0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg2
0x439a5c0: i32 = Register %vreg2
0x4399fa0: i32 = Constant<2>
0x43aca10: i32 = undef
0x439a160: i32,ch = load<LD2[%12](tbaa=<0x42638a8>), sext from i16> 0x42e7b60, 0x4399ec0, undef:i32
0x4399ec0: i32 = add 0x43ac7e0, Constant:i32<6>
0x43ac7e0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg0
0x43bdd20: i32 = Register %vreg0
0x439a710: i32 = Constant<6>
0x43aca10: i32 = undef
0x43bdf50: i32 = mul 0x43ac4d0, 0x439a470
0x43ac4d0: i32,ch = load<LD2[%2](tbaa=<0x4229ab8>), sext from i16> 0x42e7b60, 0x4399bb0, undef:i32
0x4399bb0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg2
0x439a5c0: i32 = Register %vreg2
0x43aca10: i32 = undef
0x439a470: i32,ch = load<LD2[%6](tbaa=<0x42638a8>), sext from i16> 0x42e7b60, 0x439a080, undef:i32
0x439a080: i32 = add 0x43ac7e0, Constant:i32<4>
0x43ac7e0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg0
0x43bdd20: i32 = Register %vreg0
0x43ace70: i32 = Constant<4>
0x43aca10: i32 = undef
0x43ad2d0: i32 = srl 0x43aca80, Constant:i32<24>
0x43aca80: i32 = sra 0x43ac460, Constant:i32<31>
0x43ac460: i32 = add 0x4399d70, 0x43bdf50
0x4399d70: i32 = mul 0x43ad180, 0x439a160
0x43ad180: i32,ch = load<LD2[%15](tbaa=<0x4229ab8>), sext from i16> 0x42e7b60, 0x43acaf0, undef:i32
0x43acaf0: i32 = add 0x4399bb0, Constant:i32<2>
0x43aca10: i32 = undef
0x439a160: i32,ch = load<LD2[%12](tbaa=<0x42638a8>), sext from i16> 0x42e7b60, 0x4399ec0, undef:i32
0x4399ec0: i32 = add 0x43ac7e0, Constant:i32<6>
0x43aca10: i32 = undef
0x43bdf50: i32 = mul 0x43ac4d0, 0x439a470
0x43ac4d0: i32,ch = load<LD2[%2](tbaa=<0x4229ab8>), sext from i16> 0x42e7b60, 0x4399bb0, undef:i32
0x4399bb0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg2
0x43aca10: i32 = undef
0x439a470: i32,ch = load<LD2[%6](tbaa=<0x42638a8>), sext from i16> 0x42e7b60, 0x439a080, undef:i32
0x439a080: i32 = add 0x43ac7e0, Constant:i32<4>
0x43aca10: i32 = undef
0x43bd700: i32 = Constant<31>
0x439a550: i32 = Constant<24>
0x43acd20: i32 = Constant<8>
0x43bd690: i32 = mul 0x43ad260, 0x43bdd90
0x43ad260: i32,ch = load<LD2[%24](tbaa=<0x42638a8>), zext from i16> 0x42e7b60, 0x43bdc40, undef:i32
0x43bdc40: i32 = add 0x43ac7e0, Constant:i32<2>
0x43ac7e0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg0
0x43bdd20: i32 = Register %vreg0
0x4399fa0: i32 = Constant<2>
0x43aca10: i32 = undef
0x43bdd90: i32 = ARMISD::CMOV 0x439a390, 0x439a940, Constant:i32<0>, Register:i32 %CPSR, 0x43ac5b0
0x439a390: i32 = add 0x439a940, Constant:i32<-16>
0x439a940: i32 = AssertZext 0x439a6a0, ValueType:ch:i8
0x439a6a0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg1
0x43ace00: i32 = Register %vreg1
0x43ac700: i32 = Constant<-16>
0x439a940: i32 = AssertZext 0x439a6a0, ValueType:ch:i8
0x439a6a0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg1
0x43ace00: i32 = Register %vreg1
0x43bdbd0: i32 = Constant<0>
0x43ac620: i32 = Register %CPSR
0x43ac5b0: glue = ARMISD::CMPZ 0x439a2b0, Constant:i32<0>
0x439a2b0: i32 = and 0x439a940, Constant:i32<8>
0x439a940: i32 = AssertZext 0x439a6a0, ValueType:ch:i8
0x439a6a0: i32,ch = CopyFromReg 0x42e7b60, Register:i32 %vreg1
0x43ace00: i32 = Register %vreg1
0x43acd20: i32 = Constant<8>
0x43bdbd0: i32 = Constant<0>
0x43acf50: i32 = Constant<15>
In function: MS_ADPCM_nibble
clang: error: clang frontend command failed with exit code 70 (use -v to see invocation)
Android clang version 3.8.275480 (based on LLVM 3.8.275480)
Target: armv5te-none-linux-android
Thread model: posix
InstalledDir: /home/idkiller/android-ndk-r14/toolchains/llvm/prebuilt/linux-x86_64/bin
clang: note: diagnostic msg: PLEASE submit a bug report to http://llvm.org/bugs/ and include the crash backtrace, preprocessed source, and associated run script.
clang: note: diagnostic msg:
********************
PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
clang: note: diagnostic msg: /tmp/SDL_wave-929d6f.c
clang: note: diagnostic msg: /tmp/SDL_wave-929d6f.sh
clang: note: diagnostic msg:
********************
make: *** [obj/local/armeabi/objs/SDL2/src/audio/SDL_wave.o] Error 70
make: *** Waiting for unfinished jobs....
Buildfile: /home/idkiller/work17/SDL2-2.0.5/build/org.libsdl.testgles/build.xml
BUILD FAILED
/home/idkiller/work17/SDL2-2.0.5/build/org.libsdl.testgles/build.xml:56: sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable.
Total time: 0 seconds
There was an error building the APK
「アンドロイドアップデート」についての最初のエラーは、プロジェクトディレクトリ内の手作業で更新コマンドを実行することで修正できると思います。
しかし、LLVMバックエンドがSDL_wave.c
をコンパイルするには、このエラーになりますなぜ私が推測することはできませんがSDL2はまだクラン3.8でビルドするためにサポートしていませんか?
ビルド手順のどこかで説明されている 'ndk-build'と' ant'を使って手動でSDLアプリケーションをビルドする方法があると確信しています。多分それはうまくいくでしょう。 – HolyBlackCat
私はアンドロイド更新とndkビルドをプロジェクトディレクトリで手動で行っていましたが、同じエラーが表示されました。 –