例を変更して、複数のホストに対して定期的にpingを実行する方法について、http://www.boost.org/doc/libs/1_51_0/doc/html/boost_asio/example/icmp/ping.cpp のホストを定期的にpingする方法について変更しました。 まず、すべてのホストに対する要求が作成され、ソケットに送信されます。次に、第2段階では、タイマーが終了するまですべての応答が収集されます。Windows上でBoost.Asioを使用する準同時ICMP ping
3つのクライアントの変形例:最初の反復(0)は、最初に受信パケットが常にゼロの長さを有しているが期待どおりたびに動作
// Headers from ping example:
// http://www.boost.org/doc/libs/1_51_0/doc/html/boost_asio/example/icmp/
#include "icmp_header.hpp"
#include "ipv4_header.hpp"
#include <boost/asio.hpp>
#include <iostream>
using boost::asio::ip::icmp;
using boost::asio::deadline_timer;
using boost::asio::io_service;
using boost::asio::streambuf;
using boost::system::error_code;
using std::cout;
using std::endl;
namespace posix_time = boost::posix_time;
static const std::string BODY = "ping";
static const auto PROCESS = GetCurrentProcessId();
static int gSequence;
static io_service gService;
static icmp::socket gSocket(gService, icmp::v4());
static deadline_timer gTimer(gService);
static streambuf gReply;
static icmp::endpoint gReceiver;
void StartReceive()
{
gSocket.async_receive_from(gReply.prepare(65536), gReceiver,
[&](const error_code& error, size_t length)
{
gReply.commit(length);
ipv4_header ipv4Hdr;
icmp_header icmpHdr;
std::string body(BODY.size(), 0);
std::istream is(&gReply);
is >> ipv4Hdr >> icmpHdr;
is.read(&body[0], BODY.size());
auto ip = ipv4Hdr.source_address().to_string();
auto rc = gReceiver.address().to_string();
auto id = icmpHdr.identifier();
auto process = PROCESS;
auto sn = icmpHdr.sequence_number();
auto type = icmpHdr.type();
cout << " Length = " << length << endl;
cout << " Error = " << error << endl;
cout << " IP checksum = " << ipv4Hdr.header_checksum() << endl;
cout << " IP address = " << ip << endl;
cout << " Receiver address = " << rc << endl;
cout << " ICMP identification = " << id << endl;
cout << " ICMP type = " << (int)type << endl;
cout << " Process = " << process << endl;
cout << " Sequence = " << sn << endl;
if (is
&& icmpHdr.type() == icmp_header::echo_reply
&& icmpHdr.identifier() == PROCESS
&& icmpHdr.sequence_number() == gSequence
&& body == BODY)
{
cout << " > " << ip << endl;
}
cout << endl;
gReply.consume(length);
StartReceive();
});
}
int main()
{
icmp::resolver resolver(gService);
icmp_header echoRequest;
echoRequest.type(icmp_header::echo_request);
echoRequest.identifier(PROCESS);
for (gSequence = 0; gSequence < 3; ++gSequence)
{
cout << "----------------------------------------------------------" << endl;
cout << "Iteration = " << gSequence << endl;
cout << "----------------------------------------------------------" << endl;
echoRequest.sequence_number(gSequence);
compute_checksum(echoRequest, BODY.begin(), BODY.end());
streambuf request;
std::ostream os(&request);
os << echoRequest << BODY;
gService.reset();
StartReceive();
std::vector<std::string> pool
{
"10.170.110.29",
"10.170.97.39",
"10.170.7.52"
};
for (const auto & ip : pool)
{
icmp::resolver::query query(icmp::v4(), ip, "");
auto dest = *resolver.resolve(query);
gSocket.send_to(request.data(), dest);
}
gTimer.expires_from_now(posix_time::millisec(2000));
gTimer.async_wait([&](const error_code& error) { gService.stop(); });
gService.run();
gReply.commit(gReply.size());
gReply.consume(gReply.size());
}
return 0;
}
。ただし、その後のすべての反復では、1つ以上のクライアントからの応答は配信されませんが、別のクライアントからの応答は複数回配信されます。 Wiresharkを使用すると、この例のすべてのホストがリクエストに対して非常に迅速に1つの応答を送信することがわかります。
これは、生産の出力のいずれかです。
----------------------------------------------------------
Iteration = 0
----------------------------------------------------------
Length = 0
Error = system:10022
IP checksum = 0
IP address = 0.0.0.0
Receiver address = 0.0.0.0
ICMP identification = 0
ICMP type = 0
Process = 20464
Sequence = 0
Length = 32
Error = system:0
IP checksum = 595
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 31034
IP address = 10.170.110.29
Receiver address = 10.170.110.29
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.110.29
Length = 32
Error = system:0
IP checksum = 51432
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.7.52
----------------------------------------------------------
Iteration = 1
----------------------------------------------------------
Length = 32
Error = system:0
IP checksum = 594
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 51419
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.7.52
Length = 32
Error = system:0
IP checksum = 51419
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.7.52
----------------------------------------------------------
Iteration = 2
----------------------------------------------------------
Length = 32
Error = system:0
IP checksum = 593
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 51407
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.7.52
Length = 32
Error = system:0
IP checksum = 51407
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.7.52
これはBoost.Asioの正しい使用方法や行動ですか?
ありがとうございました