2017-01-21 1 views
0

カードを拡張できるように少し変更したGoogleの文書にしたがってマップのリストを設定しました。スクロールしてもマップは残っています。私の問題は、スクロールするとカードの表示に遅れの影響を感じるということです。ここでお見せするためにビデオがある:videoCardViewアダプターの遅れ

そして、時には、私はこのエラーを取得するE/UncaughtException: java.lang.IllegalArgumentException: Pixel distance must be non-negative

マイCardviewAdapter

public class CardsViewAdapter extends RecyclerView.Adapter<CardsViewAdapter.ViewHolder> { 
    private List<Game> mDataset; 
    private int rotationAngle = 0; 

    // Provide a reference to the views for each data item 
    // Complex data items may need more than one view per item, and 
    // you provide access to all the views for a data item in a view holder 
    static class ViewHolder extends RecyclerView.ViewHolder { 
     // each data item is just a string in this case 
     private TextView textView_idGame; 
     private ImageView imageView_arrow; 
     private LinearLayout linearlayoutToExpands; 
     private ConstraintLayout coordinatorLayoutToExpands; 
     boolean isPopupVisible; 
     private CardView cardView; 
     TextView textView_nb_players; 
     TextView textView_nom_j1, textView_nom_j2, textView_nom_j3, textView_nom_j4, textView_nom_j5; 
     TextView textView_pts_j1, textView_pts_j2, textView_pts_j3, textView_pts_j4, textView_pts_j5; 
     TextView textView_date; 
     Button button_load; 

     ViewHolder(View v) { 
      super(v); 
      textView_idGame = (TextView) v.findViewById(R.id.textView16); 
      imageView_arrow = (ImageView) v.findViewById(R.id.item_description_game_more); 
      isPopupVisible = false; 
      cardView = (CardView) v.findViewById(R.id.cardView); 

      textView_nb_players = (TextView) v.findViewById(R.id.textView17); 

      textView_nom_j1 = (TextView) v.findViewById(R.id.textView20); 
      textView_nom_j2 = (TextView) v.findViewById(R.id.textView21); 
      textView_nom_j3 = (TextView) v.findViewById(R.id.textView22); 
      textView_nom_j4 = (TextView) v.findViewById(R.id.textView23); 
      textView_nom_j5 = (TextView) v.findViewById(R.id.textView24); 

      textView_pts_j1 = (TextView) v.findViewById(R.id.textView25); 
      textView_pts_j2 = (TextView) v.findViewById(R.id.textView26); 
      textView_pts_j3 = (TextView) v.findViewById(R.id.textView27); 
      textView_pts_j4 = (TextView) v.findViewById(R.id.textView28); 
      textView_pts_j5 = (TextView) v.findViewById(R.id.textView29); 

      textView_date = (TextView) v.findViewById(R.id.textView18); 

      button_load = (Button) v.findViewById(R.id.button10); 

      coordinatorLayoutToExpands = (ConstraintLayout) v.findViewById(R.id.viewToExpands); 
     } 
    } 

    // Provide a suitable constructor (depends on the kind of dataset) 
    CardsViewAdapter(List<Game> myDataset) { 
     mDataset = myDataset; 
    } 

    // Create new views (invoked by the layout manager) 
    @Override 
    public CardsViewAdapter.ViewHolder onCreateViewHolder(ViewGroup parent, 
                  int viewType) { 
     // create a new view 
     View v = LayoutInflater.from(parent.getContext()) 
       .inflate(R.layout.cards_resume_game, parent, false); 
     // set the view's size, margins, paddings and layout parameters 
     //... 

     ViewHolder vh = new ViewHolder(v); 
     return vh; 
    } 

    // Replace the contents of a view (invoked by the layout manager) 
    @Override 
    public void onBindViewHolder(final ViewHolder holder, final int position) { 
     // - get element from your dataset at this position 
     // - replace the contents of the view with that element 
     final Game game = mDataset.get(position); 
     Log.d("DEBUG","id game : "+game.getId_game()); 

     //setup idGame 
     holder.textView_idGame.setText(String.valueOf(game.getId_game())); 
     holder.textView_nb_players.setText(String.valueOf(game.getNb_joueur())); 
     holder.textView_date.setText(String.valueOf(game.getDate()).substring(0,5)); 

     //Setup nom pour la view étendue 
     holder.textView_nom_j1.setText(game.getJ1().getNom()); 
     holder.textView_nom_j2.setText(game.getJ2().getNom()); 
     holder.textView_nom_j3.setText(game.getJ3().getNom()); 

     if (game.getNb_joueur()>=4) 
      holder.textView_nom_j4.setText(game.getJ4().getNom()); 
     else 
      holder.textView_nom_j4.setVisibility(View.INVISIBLE); 

     if (game.getNb_joueur()==5) 
      holder.textView_nom_j5.setText(game.getJ5().getNom()); 
     else 
      holder.textView_nom_j5.setVisibility(View.INVISIBLE); 

     //Setup pts pour la view étendu 
     holder.textView_pts_j1.setText(String.valueOf(Data.bdd.get_tot_pts_player(game.getId_game(),game.getJ1().getId()))); 
     holder.textView_pts_j2.setText(String.valueOf(Data.bdd.get_tot_pts_player(game.getId_game(),game.getJ2().getId()))); 
     holder.textView_pts_j3.setText(String.valueOf(Data.bdd.get_tot_pts_player(game.getId_game(),game.getJ3().getId()))); 

     if (game.getNb_joueur()>=4) 
      holder.textView_pts_j4.setText(String.valueOf(Data.bdd.get_tot_pts_player(game.getId_game(),game.getJ4().getId()))); 
     else 
      holder.textView_pts_j4.setVisibility(View.INVISIBLE); 

     if (game.getNb_joueur()==5) 
      holder.textView_pts_j5.setText(String.valueOf(Data.bdd.get_tot_pts_player(game.getId_game(),game.getJ5().getId()))); 
     else 
      holder.textView_pts_j5.setVisibility(View.INVISIBLE); 


     // Set the expanded or collapsed mode here 
     if(game.expanded) { 
      expandView(holder.coordinatorLayoutToExpands); 
      holder.imageView_arrow.setRotation(180); 
     } 
     else { 
      collapseView(holder.coordinatorLayoutToExpands); 
      holder.imageView_arrow.setRotation(0); 
     } 


     // Now set the onClickListener like this 
     holder.imageView_arrow.setOnClickListener(new View.OnClickListener() { 
      @Override 
      public void onClick(View v) { 

       // Animate the imageView here 
       animateImageView(holder.imageView_arrow); 

       // Toggle the expanded attribute value 
       if(game.expanded) game.expanded = false; 
       else game.expanded = true; 

       //Now call notifyDataSetChanged to make the change to effect 
       refreshList(position); 
      } 
     }); 

     holder.button_load.setOnClickListener(new View.OnClickListener() { 
      @Override 
      public void onClick(View v) { 
       Data.id_game=game.getId_game(); 
       Data.id_round=game.getMax_id_round(); 
       Data.nb_joueur = game.getNb_joueur(); 
       Data.joueur_1 = game.getJ1().getId(); 
       Data.joueur_2 = game.getJ2().getId(); 
       Data.joueur_3 = game.getJ3().getId(); 
       if(game.getNb_joueur()>=4) 
        Data.joueur_4 = game.getJ4().getId(); 
       if (game.getNb_joueur()==5) 
        Data.joueur_5=game.getJ5().getId(); 
       Intent intent = new Intent(holder.button_load.getContext(), ScoreTable.class); 
       holder.button_load.getContext().startActivity(intent); 
      } 
     }); 
    } 

    // Extra functions inside your adapter class to improve readability 
    private void collapseView(View v) { 
     CardsAnimationHelper.collapse(v); 
    } 

    private void expandView(View v) { 
     CardsAnimationHelper.expand(v); 
    } 

    private void animateImageView(ImageView imageView) { 
     ObjectAnimator anim = ObjectAnimator.ofFloat(imageView, "rotation",rotationAngle, rotationAngle + 180); 
     anim.setDuration(animationDuration); 
     anim.start(); 
     rotationAngle += 180; 
     rotationAngle = rotationAngle % 360; 
    } 

    private long animationDuration = 500; 

    private void refreshList(final int position) { 
     final Handler handler = new Handler(); 
     handler.postDelayed(new Runnable() { 
      @Override 
      public void run() { 
       notifyItemChanged(position); 
      } 
     }, animationDuration); 
    } 

    // Return the size of your dataset (invoked by the layout manager) 
    @Override 
    public int getItemCount() { 
     return mDataset.size(); 
    } 

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