2016-06-29 8 views
2

私はAndroidのAudioRecordを使用してオーディオを録音し、WAVファイルに保存しています。問題は、WAVファイルからオーディオを再生すると、早送り(早すぎる再生)のように聞こえるということです。私が掲示したクラスでは、私も音声認識のセットアップを持っています。音声認識が動作し、音声記録が動作しますが、音声が正しく再生されないレートです。Android AudioRecord WAVオーディオの再生速度が速すぎる

私はWAVファイルをどのように書いているのかが問題になると思いますが、わかりません。 WAVヘッダーでどのような設定を変更したり、オーディオをWAVファイルに書き込んでオーディオ再生を遅くすることができますか?

ここに私が使用しているクラスがあります。私はクラスからいくつかのメソッドを省略し、コードをより読みやすくしました。

public class SpeechRecognizer { 

protected static final String TAG = SpeechRecognizer.class.getSimpleName(); 

private final Decoder decoder; 

private final int sampleRate; 
private int bufferSize; 
private final AudioRecord recorder; 
private boolean record; 
private boolean is_recording; 

/* Files to record the audio into */ 
public File pcm_sound_file; 
public File wav_sound_file; 

private Thread recognizerThread; 
public Thread recorder_thread; 

private final Handler mainHandler = new Handler(Looper.getMainLooper()); 

private final Collection<RecognitionListener> listeners = new HashSet<RecognitionListener>(); 

/** 
* Creates speech recognizer. Recognizer holds the AudioRecord object, so you 
* need to call {@link release} in order to properly finalize it. 
* 
* @param config The configuration object 
* @throws IOException thrown if audio recorder can not be created for some reason. 
*/ 
protected SpeechRecognizer(Config config, boolean record) throws IOException { 
    this.record = record; 
    decoder = new Decoder(config); 
    sampleRate = (int)decoder.getConfig().getFloat("-samprate"); 
    bufferSize = AudioRecord.getMinBufferSize(sampleRate, 
      AudioFormat.CHANNEL_IN_MONO, 
      AudioFormat.ENCODING_PCM_16BIT); 
    recorder = new AudioRecord(
      AudioSource.VOICE_RECOGNITION, sampleRate, 
      AudioFormat.CHANNEL_IN_MONO, 
      AudioFormat.ENCODING_PCM_16BIT, bufferSize); 

    if (recorder.getState() == AudioRecord.STATE_UNINITIALIZED) { 
     recorder.release(); 
     throw new IOException(
       "Failed to initialize recorder. Microphone might be already in use."); 
    } 
} 

/** 
* Stops recognition. All listeners should receive final result if there is 
* any. Does nothing if recognition is not active. 
* 
* @return true if recognition was actually stopped 
*/ 
public boolean stop() { 
    boolean result = stopRecognizerThread(); 
    if (result) { 
     Log.i(TAG, "Stop recognition"); 
     is_recording = false; 
     recorder_thread = null; 

     try { 
      wav_sound_file = getOutputMediaFile("wav"); 
      copyWaveFile(pcm_sound_file, wav_sound_file); 
     } 
     catch (Exception e){ 
      Log.d("COS", "Failed to convert PCM to WAV"); 
     } 

     final Hypothesis hypothesis = decoder.hyp(); 
     mainHandler.post(new ResultEvent(hypothesis, true)); 
    } 
    return result; 
} 


private void copyWaveFile(File inFilename,File outFilename){ 
    FileInputStream in; 
    FileOutputStream out; 
    long totalAudioLen; 
    long totalDataLen; 
    long longSampleRate = sampleRate; 
    int channels = 1; 
    long byteRate = 16 * sampleRate * channels/8; 

    byte[] data = new byte[bufferSize]; 

    try { 
     in = new FileInputStream(inFilename); 
     out = new FileOutputStream(outFilename); 
     totalAudioLen = in.getChannel().size(); 
     totalDataLen = totalAudioLen + 36; 


     WriteWaveFileHeader(out, totalAudioLen, totalDataLen, 
       longSampleRate, channels, byteRate); 

     while(in.read(data) != -1){ 
      out.write(data); 
     } 

     in.close(); 
     out.close(); 
    } catch (Exception e) { 
     e.printStackTrace(); 
    } 
} 

private void WriteWaveFileHeader(
     FileOutputStream out, long totalAudioLen, 
     long totalDataLen, long longSampleRate, int channels, 
     long byteRate) throws IOException { 

    byte[] header = new byte[44]; 

    header[0] = 'R'; // RIFF/WAVE header 
    header[1] = 'I'; 
    header[2] = 'F'; 
    header[3] = 'F'; 
    header[4] = (byte) (totalDataLen & 0xff); 
    header[5] = (byte) ((totalDataLen >> 8) & 0xff); 
    header[6] = (byte) ((totalDataLen >> 16) & 0xff); 
    header[7] = (byte) ((totalDataLen >> 24) & 0xff); 
    header[8] = 'W'; 
    header[9] = 'A'; 
    header[10] = 'V'; 
    header[11] = 'E'; 
    header[12] = 'f'; // 'fmt ' chunk 
    header[13] = 'm'; 
    header[14] = 't'; 
    header[15] = ' '; 
    header[16] = 16; // 4 bytes: size of 'fmt ' chunk 
    header[17] = 0; 
    header[18] = 0; 
    header[19] = 0; 
    header[20] = 1; // format = 1 
    header[21] = 0; 
    header[22] = (byte) channels; 
    header[23] = 0; 
    header[24] = (byte) (longSampleRate & 0xff); 
    header[25] = (byte) ((longSampleRate >> 8) & 0xff); 
    header[26] = (byte) ((longSampleRate >> 16) & 0xff); 
    header[27] = (byte) ((longSampleRate >> 24) & 0xff); 
    header[28] = (byte) (byteRate & 0xff); 
    header[29] = (byte) ((byteRate >> 8) & 0xff); 
    header[30] = (byte) ((byteRate >> 16) & 0xff); 
    header[31] = (byte) ((byteRate >> 24) & 0xff); 
    header[32] = (byte) (16/8); // block align 
    header[33] = 0; 
    header[34] = 16; // bits per sample 
    header[35] = 0; 
    header[36] = 'd'; 
    header[37] = 'a'; 
    header[38] = 't'; 
    header[39] = 'a'; 
    header[40] = (byte) (totalAudioLen & 0xff); 
    header[41] = (byte) ((totalAudioLen >> 8) & 0xff); 
    header[42] = (byte) ((totalAudioLen >> 16) & 0xff); 
    header[43] = (byte) ((totalAudioLen >> 24) & 0xff); 

    out.write(header, 0, 44); 
} 

private void writeAudioDataToFile() { 

    byte sData[] = new byte[bufferSize]; 

    FileOutputStream os = null; 
    try { 
     pcm_sound_file = getOutputMediaFile("pcm"); 
     os = new FileOutputStream(pcm_sound_file); 
    } catch (Exception e) {e.printStackTrace();} 

    while (is_recording) { 
     recorder.read(sData, 0, bufferSize); 
     try { 
      os.write(sData); 
     } catch (Exception e) {e.printStackTrace();} 
    } 

    try { 
     os.close(); 
    } catch (Exception e) {e.printStackTrace();} 
} 


private File getOutputMediaFile(String format){ 
    // To be safe, you should check that the SDCard is mounted 
    // using Environment.getExternalStorageState() before doing this. 

    File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory(
      Environment.DIRECTORY_PICTURES), "SafePhrase"); 
    // This location works best if you want the created images to be shared 
    // between applications and persist after your app has been uninstalled. 

    // Create the storage directory if it does not exist 
    if (! mediaStorageDir.exists()){ 
     if (! mediaStorageDir.mkdirs()){ 
      Log.d("COS", "failed to create directory"); 
      return null; 
     } 
    } 

    // Create a media file name 
    String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); 
    File mediaFile; 
    mediaFile = new File(mediaStorageDir.getPath() + File.separator + 
       "SOUND_"+ timeStamp + "." + format); 

    return mediaFile; 
} 


private final class RecognizerThread extends Thread { 

    private int remainingSamples; 
    private int timeoutSamples; 
    private final static int NO_TIMEOUT = -1; 

    public RecognizerThread(int timeout) { 
     if (timeout != NO_TIMEOUT) 
      this.timeoutSamples = timeout * sampleRate/1000; 
     else 
      this.timeoutSamples = NO_TIMEOUT; 
     this.remainingSamples = this.timeoutSamples; 
    } 

    public RecognizerThread() { 
     this(NO_TIMEOUT); 
    } 

    @Override 
    public void run() { 

     recorder.startRecording(); 

     /* If the user has asked to record, then create a new recorder thread where the audio 
     * will be recorded. */ 
     if(record) { 
      recorder_thread = new Thread(new Runnable() { 
       @Override 
       public void run() { 
        Log.d("COS", "RECORDING!"); 
        writeAudioDataToFile(); 
       } 
      }, "Audio Recorder Thread"); 
      recorder_thread.start(); 
     } 
     else{ 
      Log.d("COS", "NOT RECORDING!"); 
     } 

     /* SPEECH RECOGNITION BELOW */ 

     if (recorder.getRecordingState() == AudioRecord.RECORDSTATE_STOPPED) { 
      recorder.stop(); 
      IOException ioe = new IOException(
        "Failed to start recording. Microphone might be already in use."); 
      mainHandler.post(new OnErrorEvent(ioe)); 
      return; 
     } 

     Log.d(TAG, "Starting decoding"); 

     decoder.startUtt(); 
     short[] buffer = new short[bufferSize]; 
     boolean inSpeech = decoder.getInSpeech(); 

     // Skip the first buffer, usually zeroes 
     recorder.read(buffer, 0, buffer.length); 

     while (!interrupted() 
       && ((timeoutSamples == NO_TIMEOUT) || (remainingSamples > 0))) { 
      int nread = recorder.read(buffer, 0, buffer.length); 

      if (-1 == nread) { 
       throw new RuntimeException("error reading audio buffer"); 
      } else if (nread > 0) { 
       decoder.processRaw(buffer, nread, false, false); 

       // int max = 0; 
       // for (int i = 0; i < nread; i++) { 
       //  max = Math.max(max, Math.abs(buffer[i])); 
       // } 
       // Log.e("!!!!!!!!", "Level: " + max); 

       if (decoder.getInSpeech() != inSpeech) { 
        inSpeech = decoder.getInSpeech(); 
        mainHandler.post(new InSpeechChangeEvent(inSpeech)); 
       } 

       if (inSpeech) 
        remainingSamples = timeoutSamples; 

       final Hypothesis hypothesis = decoder.hyp(); 
       mainHandler.post(new ResultEvent(hypothesis, false)); 
      } 

      if (timeoutSamples != NO_TIMEOUT) { 
       remainingSamples = remainingSamples - nread; 
      } 
     } 

     recorder.stop(); 
     decoder.endUtt(); 

     // Remove all pending notifications. 
     mainHandler.removeCallbacksAndMessages(null); 

     // If we met timeout signal that speech ended 
     if (timeoutSamples != NO_TIMEOUT && remainingSamples <= 0) { 
      mainHandler.post(new TimeoutEvent()); 
     } 
    } 
} 

答えて

0

MediaPlayerのクラスは、この機能を提供していませんが、SoundPoolは、この機能を備えています。 SoundPoolクラスにはsetRate(int streamID, float rate)というメソッドがあります。 APIに興味がある方はこちらをご覧ください。

このコードスニペットは動作します:

float playbackSpeed=1.5f; 
SoundPool soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 100); 

soundId = soundPool.load(Environment.getExternalStorageDirectory() 
         + "/sample.wav", 1); 
AudioManager manager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); 
final float volume = manager.getStreamMaxVolume(AudioManager.STREAM_MUSIC); 

soundPool.setOnLoadCompleteListener(new OnLoadCompleteListener() 
{ 
    @Override 
    public void onLoadComplete(SoundPool arg0, int arg1, int arg2) 
    { 
     soundPool.play(soundId, volume, volume, 1, 0, playbackSpeed); 
    } 
}); 
+0

しかし、私はそれが永久果たし速度を作りたいです。私はオーディオファイルを録音しています。ユーザーはどこからでもファイルを再生することができます。つまり、自分のアプリから再生することはできません。ファイルをWAVファイルに記録すると、レートを変更したいときです。 – Cyogenos

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